Thursday comes again, and awesomely it comes with another deal! Today, it’s Todd Perkins’ ActionScript 3.0: Working with XML. The going rate for this title on a disc is $49.95, but we’re letting it go for…wait for it…$34.99! Unbelievable!
So, what will you learn from this disc? Basically, Todd Perkins teaches how to master using XML with ActionScript 3.0. You’ll learn how to work with RSS feeds to read data from external and remote URLs, as well as how to write XML data using E4X syntax and save it to a file. Also, you’ll learn how to work with different types of RSS data, such as that used by blogs and podcasts, as well as the RSS feed used by Flickr to bring Flickr images into Flash!
Sold? You can pick it up from the All Things Adobe Storefront hosted by Amazon. You can also watch some movies for free before you commit to buying. Continue reading past the break for a more detailed description of the training.
The TweenLite engine is an amazing ActionScript tweening engine that allows you to quickly create animations using one line of code. This episode shows where to get TweenLite, and how to use it to create ActionScript animations.
A lot of folks ask me how to create a simple preloader using ActionScript 3.0 in Flash CS3, so I thought I’d share the information with everyone all at once. Head past the break for the idea behind creating the simple preloader shown here. Read the rest of this entry »
Recently, I’ve been asked a lot about creating applications by writing code in an FLA file vs. creating them using classes and Object Oriented Programming. Making the decision can sometimes be tough, especially to those who are new to programming. Usually, it’s hard for people new to programming to justify doing the work to create classes. Honestly, I use a lot of classes and FLA code. So, why choose either one when building an application? Read the rest of this entry »
So here’s my first crack at an AIR app. It’s a simple analog clock that you can drag around and stuff. The coolest thing about it is that is was so easy to make! I spent most of the time designing the art of the clock! Anyway, check it out and let me know what you think.
Also, in order to get it to work, you need to have AIR 1.0 installed.
Have you ever been frustrated with using the built in ActionScript tweens? I know I have! Recently I was working on a freelance project, building an application heavily driven by the built in Adobe Tween class, and for some reason the animation would glitch occasionally. I looked over the code for hours, only to find that I had written nothing but flawless, optimized code. =) Really though, there weren’t any problems that I could see, so I spent all kinds of time making ridiculous workarounds using Timers and whatnot, only to find that nothing fixed the problem. I covered it up OK, but even then it still didn’t work right. Stupid random glitches here and there that only showed up if you messed with the app for some time. Anyway, it frustrated me a lot.